By Krystian Apr.1.2012
In: Tools of the Trade
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DJV Imaging - Sequence Player

Here’s a cool and powerful little app I found online recently that’s going to prove indispensable whilst working on the film.

It’s called ‘DJV’ and it is quite simply an image sequence player. Now, you can play .tif and .png image sequences etc.. from within Quicktime Player 7, but it doesn’t support many HDR image sequence types, such as the OpenEXR format…. DJV does.

This is great because it’ll enable me to check renders from within a stand alone player without having to directly bring them in to a compositing application’s project file or rendering an additional .mov for preview purposes.

Get it now, it’s free!

By Krystian Mar.5.2012
In: Site Updates
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New Tumblr Gallery

I recently created a new tumblr that I’m using as a gallery for random workings of the film. I post something at least once a week of things I’m currently working on, experimenting with or just little teaser insights.

Check it out: http://kmog.tumblr.com

Head Modelling in Cinema 4D

By Krystian Jan.1.2012
In: Production Update
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Film Update 2012

Hello, it’s been a little while since the last post here on the blog so  I thought I’d do a little update on the film and it’s progress entering 2012.

We currently have two actors attached to the film:

I’ve already recorded Steve’s dialogue which went great. My current plans for the casting/recording of the remaining parts: to be focused on later in the year.

Dummy

The past few months my main focus has been on learning as much as I can to do with the technical side of the film: the 3D software. I’ve in particular spent most time my learning through books, tutorials and tests how to model and rig characters ready for animation.

This is really the crux of it all in my mind as once the characters are digitally created and set up ready to go, I feel, in a way, the hardest job will be done and although the animation and modelling of other assets will be a much longer task, it will also be a much easier and more enjoyable task.

With modelling, I now have the first set created. Today I’ve been playing around with the look and feel for the film (or that set at least) I’ve lately been leaning towards a black and white look but that could change in time. I’ve also tested and defined what render settings and workflow I’m using with the film and finding out alternative routes for time-intensive render options like DOF and Motion Blur which I need, but don’t want to waste time doing natively if I can get them as-good in post in a tenth of the time.

Anyway time for me to return to isolation. No resolutions for me, I just want to keep on the same track going forward.

Road

Happy New Year!

By Krystian Aug.1.2011
In: Motion Graphics, Video
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CSS-Tricks Intro animation v2 from Krystian Morgan on Vimeo.

CSS-Tricks Intro v2

The second (v2) Intro for the 100th episode of the CSS-Tricks.com screencasts hosted by Chris Coyier. Had a lot of fun on this one. Music by Chris Coyier. Enjoy!

The original Intro.

By Krystian
In: Concepts, Video
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Qemic Films Ident (draft) from Krystian Morgan on Vimeo.

Qemic Films Ident test

Had a play around with an ident this weekend. Made it in 2K and added it to the film’s timeline. I figured there’s certain things although not of the highest importance can be experimented with at this early point, so why not get at them whilst waiting for certain out-of-hand matters? I want the Qemic Films ident to be really different from the other indents you see preceding films. I’m hoping to also harp back to my old frenetic abstract and dark – and using footage for it. It was fun doing this, but I have ideas to really make it awesome. So will wait to do music for it until then. Maybe next weekend if I get chance, but I have a lot of other more urgent film-stuff to do already planned so may not get chance. Enjoy!